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121. 1.5 Weeks Played (Activated Account): Agents and Other Concerns - in EVE New Citizens Q&A [original thread]
I'd try "Freedom Extension". Get as high quality an agent as possible, in as low a security system as possible (optimum is Q20 @ 0.5, because low sec mission running is too high a risk). "Freedom Extension" would give you improved standings with...
- by Doc Extropy - at 2008.05.09 07:41:00
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122. Asteroid belt changes, etc... - in Player Features and Ideas Discussion [original thread]
Refering to a blog thats a bit older... http://myeve.eve-online.com/devblog.asp?a=blog&bid=458 kk, I like those ideas. :) But: a) Please leave one or two random asteroid belts (low quality ore) in all systems - even our own solar system has on...
- by Doc Extropy - at 2008.05.08 14:47:00
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123. Proposition: Voluntary AI control of players. - in EVE General Discussion [original thread]
Edited by: Doc Extropy on 08/05/2008 12:52:55 bad insider joke, couldn't resist, sorry... i'm happy today :) Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected])
- by Doc Extropy - at 2008.05.08 12:48:00
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124. Empowering the fight against macrominers and such... - in Player Features and Ideas Discussion [original thread]
Edited by: Doc Extropy on 08/05/2008 12:44:37 a) Yes. Only one frig and one cruiser per race should be able to mount mining lasers. Two at most tbh. And no mining drones, no mining upgrades. Just basic mining to get enough money to buy some fa...
- by Doc Extropy - at 2008.05.08 12:42:00
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125. Empowering the fight against macrominers and such... - in Player Features and Ideas Discussion [original thread]
Here is my proposal... a) Miners can only be attached to ONE frigate and ONE cruiser per race b) For really efficient mining you need a barge c) Barges can only be flown by people in player corps d) Level 3+ missions are only given out to people ...
- by Doc Extropy - at 2008.05.08 11:41:00
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126. CCP - Employ someone to frag macro scum - in Crime and Punishment [original thread]
Simple solution: Don't allow effective mining and level 4 - missions when not in a player driven corp. People can then wardec and gank the hell out of them. /me'd join in. But sec status is valuable you know. Your signature exceeds the maxim...
- by Doc Extropy - at 2008.05.07 21:33:00
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127. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
Skill queue. This is the only thing this game would REALLY need, everything else is the icing on the cake. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected])
- by Doc Extropy - at 2008.05.07 20:33:00
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128. Factional Warfare Deb Blog by Ginger - in EVE Information Portal [original thread]
In Eve Online Com A lot of whining, there is Carebears finish last Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected])
- by Doc Extropy - at 2008.05.07 20:03:00
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129. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
I'd like to see two main ideas: a) Objectives for PVP mixed with PVE - game This may also include fighting for low sec systems and big fleet action, but also exploration, etc... and... b) Free form warfare More ad hoc pew pew via... c) New r...
- by Doc Extropy - at 2008.05.04 00:18:00
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130. "Sell all" in items - window - in Player Features and Ideas Discussion [original thread]
Yes, please... right clicking 2000 times after looting a mission and targeting "Sell on market" is so annoying. I don't care about the best price, just give me a few ISK, whatever the market has to offer, I couldn't care less. Carpal tunnel synd...
- by Doc Extropy - at 2008.05.04 00:02:00
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131. "Sell all" in items - window - in Player Features and Ideas Discussion [original thread]
Yes, please... right clicking 2000 times after looting a mission and targeting "Sell on market" is so annoying. I don't care about the best price, just give me a few ISK, whatever the market has to offer, I couldn't care less. Carpal tunnel synd...
- by Doc Extropy - at 2008.05.04 00:02:00
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132. Why can you only train skills to level 5? - in Player Features and Ideas Discussion [original thread]
"Skill supercharging"... I'd implement it in this way. Not all skills of course, in another thread about the same idea there were a lot of problems mentioned (such as > 100% reprocessing efficency, etc...), but with skills such as Racial Battl...
- by Doc Extropy - at 2008.05.03 23:47:00
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133. Possible T3 item concept : heat/skill based items. - in Player Features and Ideas Discussion [original thread]
Don't want to go into details, but I like the idea of having Tech 3 something special, not only "bigger, better, faster". Special features are welcome here. :)
- by Doc Extropy - at 2008.05.03 23:44:00
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134. WTF is wrong whit OK to all leachers ? ? ? - in Player Features and Ideas Discussion [original thread]
Sounds good to me. Maybe also extend that to looting, personally I often go for the pure pew pew in mission running and simply ignore all the loot (which is ridiculous now tbh) as well. So, if someone must absolutely have that Civilian Shield Boo...
- by Doc Extropy - at 2008.05.03 23:43:00
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135. Skill Training able to be Queud. - in Player Features and Ideas Discussion [original thread]
CCPs reasoning for not having this feature, if there is any, boggles my mind, tbh... @CCP Not every player is a 23 / 7 nerd, most of us have a real life as well, this means, omg, you won't believe it, stuff that doesn't bring us near our Eve cli...
- by Doc Extropy - at 2008.05.03 23:30:00
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136. WTF is wrong whit OK to all leachers ? ? ? - in Player Features and Ideas Discussion [original thread]
It's the "omg fix this, fix that" - attitude that annoys me. And, btw, I think it is good that people can salvage without being flagged. Salvaging is a pain in the you know what... and tbh I'm glad some people do this annoying work for me, making...
- by Doc Extropy - at 2008.05.03 23:20:00
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137. Contract idea: Investment - in Player Features and Ideas Discussion [original thread]
Originally by: 4IROW and how does the game system ensure that dividends etc. are paid? I have thought about that. a) Dividend payouts and returning of the sum invested are done automatically. b) Such a contract would require a number...
- by Doc Extropy - at 2008.05.03 23:15:00
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138. WTF is wrong whit OK to all leachers ? ? ? - in Player Features and Ideas Discussion [original thread]
To the op: Which part of "Eve is a pvp oriented game" don't you understand? Eve = name of this game is = means in this context "belongs to the genre of..." a = means "one" pvp = "player versus player"... people fighting other peoples stuff using...
- by Doc Extropy - at 2008.05.03 22:26:00
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139. Removable implants and money sinks - a possible solution. - in Player Features and Ideas Discussion [original thread]
I agree with the op, therefore: /signed Explanation: At the moment, the 24h - JC / non-removable implants - system is placing a high premium on highsec - carebearing, especially for characters who are in game every day. While occasional / week...
- by Doc Extropy - at 2008.05.03 15:54:00
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140. Contract idea: Investment - in Player Features and Ideas Discussion [original thread]
Ok, this may sound as if I'm an egoist, but the situation I'm in inspired this idea... I have 143 million ISK at hand atm which I can't really use... it's not enough for me to buy a fully fitted BS so I can do Lvl 4's (including insurance) and th...
- by Doc Extropy - at 2008.05.03 14:57:00
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